WTF??? You think that process of selling has gotten more complicated since 2001?
This is clearly a situation of you don't know what you don't know.
That quite literally made me Laugh Out Loud, you DON'T think the process of selling is evolving? Wow OK, so let's see you sell using methods from the 50s then or why not go back to the ham kind of 30s advertising then; when slogans such as Buy This! worked?
My point was it's getting harder and it is, consumers whether they are b2b or b2c customers are bombarded almost every waking minute with marketing on a continually growing number of platforms if you don't think that makes the selling process more complicated; well I won't insult you by saying you don't know the situation, but I would suggest that perhaps you haven't thought that statement through.
I have not given anyone the advice to give up....
If you do what I suggest, you can have your app done in 8-14 months.
The problem with that is it take's money and more importantly trial and error with that money; also it requires selling a concept before it is proofed to an investor. So clearly there are ideas that will have investors chomping at the bit at the concept stage, and there will be ones that won't.
In both situations the app may go on to make or lose money, so in other words I believe I have an idea that won't have investors chomping at the bit before they see some kind of proof of concept and even if I did, that's not the point (even Facebook was an established working site before Zuckerberg got any investors interested). 0.
I could go down the route of hiring developers and maybe I'll luck out and get the right people straight away and get a working prototype for a few thousand pounds in 8-14 months.
But what then? What if it's a crap idea? What if by that time someone has beaten me to the punch?
Of course that scenario is possible whatever route I decide to take, however one way I'm a few grand down and all I'm facing is spending more money on an idea that may work or may not.
The other way I'm a few years down, however I now have a new skill which I can evolve, hone and eventually monetise in some way shape or aform. I take your point that you can spend 3 years making an app that someone with experience can take 1 to do, but then I'll be able to do it and whilst I might not ever make it in app development, it's a skill worth having and I don't see it as a waste. My 20s and 30s were a waste, a fun waste, but a waste; learning to program is the exact opposite of that.
Anyway back to the Java! Just getting my head around getters, setters and types.
