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Game developers who have been using the Unity Game Engine for years may have to look into learning alternatives because we hitched a ride with someone who cannot be trusted. MJ's books of course warns about this, but its hard to avoid in game software since building your own game engine is an undertaking similar to building your own airplane. Must have knowledge of low-level programming, render programming, linear algebra, trig, hardware systems drivers, etc.
After Unity went public in 2020, everything changed (of course it did). Their CEO has been making erratic comments and decisions for the past few years. In Jan 2023 they'll be instituting a "Runtime Fee" that will cause anyone who meets a certain threshold to pay for installs. You're essentially punished for success and it also can be abused. Anytime a user downloads and installs a game, you'll have to pay a fee. This is already on top of money you already pay Unity! This is akin to having to pay your car manufacturer for every mile you drive after purchasing your car.
This has caused a major backlash from game developers who may pull their current titles. Most will need to start learning other game engines like Unreal to develop future titles on. It's a huge time sink to do so.
Articles:
www.ign.com
venturebeat.com
Here is a post from their own forum. Check out the responses...
YouTube:
YouTube video from one of the many developers out there:
View: https://www.youtube.com/watch?v=1zuZaJE3n-4
YouTuber:
View: https://www.youtube.com/watch?v=1jKVt98fgEY
Here is a blog piece written on it:
insertcredit.com
Tweets:

Popular game:

After Unity went public in 2020, everything changed (of course it did). Their CEO has been making erratic comments and decisions for the past few years. In Jan 2023 they'll be instituting a "Runtime Fee" that will cause anyone who meets a certain threshold to pay for installs. You're essentially punished for success and it also can be abused. Anytime a user downloads and installs a game, you'll have to pay a fee. This is already on top of money you already pay Unity! This is akin to having to pay your car manufacturer for every mile you drive after purchasing your car.
This has caused a major backlash from game developers who may pull their current titles. Most will need to start learning other game engines like Unreal to develop future titles on. It's a huge time sink to do so.
Articles:
Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone installs a game built on Unity's game engine.
Unity adds fee for installs for successful small devs, triggering a backlash
Do you want to get the latest gaming industry news straight to your inbox? Sign up for our daily and weekly newsletters here. A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for...
Here is a post from their own forum. Check out the responses...
YouTube:
YouTube video from one of the many developers out there:
YouTuber:
Here is a blog piece written on it:
The death of unity
Unity was once considered the savior of the game industry. Now I wouldn't recommend anyone use it for anything.
Tweets:

Popular game:

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