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So, i'm about to publish my first app this week, it's been quite the journey, right now with most of the heavy load taken care off by my past self, i'm just worrying about fixing bugs and improving the user experience as much as possible while having my friends test it for me.
It's an app for students from my native country that allows them to read the books required for multiple entrance exams for free(good old sell shovels during a gold rush), i only make available in the app itself the public domain ones of course, the copyrighted ones are linked via Amazon, and you can still use the app to mark them as read and have it as a type of read list, and that's about it, it has ads every time you open a book, you can pay 1 dollar to remove them (doesn't sound like much but in local currency that's reasonable).
I will admit that i should have already finished it at least a month ago, but procrastination got the best out of me, i'm still working in the discipline aspect but in the end things turned out well enough, i will release it as soon as Google verifies by bank account and most of the glaring issues are fixed, which should be by Tuesday.
But that's about it, i have no clue how much it will make, I already spoke with my teachers that work at multiple schools and some family members that run popular social media accounts for that free marketing, i'm counting on 1 + 1 = 3 to do the rest.
As for future plans, i'm looking into doing two more "remasters" of mobile games i made for some game jams back in the day as a 1 or maybe 2 week projects to add them to the play store as well, if the app works well enough also borrow an iPhone to make an IOS port, that's about it, thanks for reading!
It's an app for students from my native country that allows them to read the books required for multiple entrance exams for free(good old sell shovels during a gold rush), i only make available in the app itself the public domain ones of course, the copyrighted ones are linked via Amazon, and you can still use the app to mark them as read and have it as a type of read list, and that's about it, it has ads every time you open a book, you can pay 1 dollar to remove them (doesn't sound like much but in local currency that's reasonable).
I will admit that i should have already finished it at least a month ago, but procrastination got the best out of me, i'm still working in the discipline aspect but in the end things turned out well enough, i will release it as soon as Google verifies by bank account and most of the glaring issues are fixed, which should be by Tuesday.
But that's about it, i have no clue how much it will make, I already spoke with my teachers that work at multiple schools and some family members that run popular social media accounts for that free marketing, i'm counting on 1 + 1 = 3 to do the rest.
As for future plans, i'm looking into doing two more "remasters" of mobile games i made for some game jams back in the day as a 1 or maybe 2 week projects to add them to the play store as well, if the app works well enough also borrow an iPhone to make an IOS port, that's about it, thanks for reading!
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