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My first business mentor was Runescape

JAMES-L67

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For the majority of my mid-teens, Runescape was my life.

For those of you who are unaware, Runescape (RS) is a massively multiplayer on-line roleplaying game (MMORPG) set in a fictional world where you can roam around, performing quests, leveling skills and wasting ungodly amounts of time. The game has a comprehensive, self-managing economy, with various resources being sold to be made into goods, goods being sold to slay monsters for treasure, and treasure being flaunted by the rich to impress other 13 year olds. It may sound like the biggest time-waster in history (and it is) but it actually taught me the basics of business without me knowing it for 10 years.

I spent the first few years of my RS career as a pauper. I could barely afford anything of value, and would float about trying to raise money by slaving away at the same thing for hours and generally not enjoying myself. I would cut trees for logs for 4 hours, fish for lobsters, pick flax, bake cakes, all for chump change. "How do you make money?" was one of my most frequent questions to anyone who came near me wearing anything of value. 9 times out of 10, their response would be "Merching" before running away from the lowly peasant that was me.

Merching? What do they mean?

It took months before someone explained it to me. "They buy things cheap and sell them for more". I thought it sounded ridiculous. Why would someone sell something for less than what it was worth? Why would someone pay more? It didn't make sense to me. Regardless, I thought I'd try it.

I approached someone who was leveling one of their skills by just going at it for countless hours. Because they spent so long training, they didn't have time to sell the products they were creating, or they would waste valuable training time. I offered to buy everything they created for 75% of market value, whenever they had a spare minute. They agreed.

I spent 200k on one product. My entire bank. I was petrified. Nervously, I withdrew the items from my bank, and made my way to the main marketplace of the game. I typed my for sale message, sent it out to the world, and waited. And waited. I began to worry. I sent out another message. Waited.

BOOM! Trade request.

I offered up my items, and the potential buyer sent me his cash offer. 250k. He clicked accept. I clicked accept. I was 50k richer.

Relief flooded through me. I'd made 1/4 of my ENTIRE life savings in less than 15 minutes! I quickly messaged my supplier, and he told me he had another 200k worth to sell me. I picked them up ten minutes later, returned to the marketplace, and sold them on to the same guy for another 250k. 100k in 35 minutes. I'd cracked the code to wealth....


I never understood the gravity of this realisation until I was 22 years old. Nearing the end of my degree, staring 45 years of drudgery in the eyes. It was going to be just like when I played RS, slaving away at the same thing, every day, for hours on end, just to scrape by. Then, I came across a little book called "The Millionaire Fastlane " by @MJ DeMarco. I read it. I read it again. I lent it to my friends. I read it a third time.

"This is just like in Runescape! I know how to do this!"

And, just like that, I began to implement the principles I learnt in a silly computer game to real life. I began to bring in products from China, advertise them in an Australian marketplace, and bask in the profits. My first month of business saw $450AUD in sales, my second $800, my third $2000. And the best part? I have more fun doing this then I ever had playing computer games.
 
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chaudafella

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Great post.

I played RuneScape for many years, years ago. I always saw it as a game that had some real life uses.

Merchanting was a key way to develop business knowledge at a young age. Glad it came in useful for you.
 

JAMES-L67

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Great post.

I played RuneScape for many years, years ago. I always saw it as a game that had some real life uses.

Merchanting was a key way to develop business knowledge at a young age. Glad it came in useful for you.

Definitely! The parallels with real life are endless. If only i had as much money in real life as i had in that bloody game...
 

NickS

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I remember in Animal Crossing: Wild World, every Sunday there would be a character visiting your town who sells turnips. The asking price is always different. The turnips spoil and become worthless after one week, however, there is a shop in your town that will buy them from you. The catch is, every day the price is different.

So you have one week to sell these turnips for as high a price as possible. You have to pick the right timing too, to not miss out on money, and you have to sell them before they spoil.

If you were lucky and did this correctly, you could become insanely rich playing the turnip market.
 
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JAMES-L67

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If you were lucky and did this correctly, you could become insanely rich playing the turnip market.
Oh man, who doesn't love playing the turnip market!!

I had a similar strategy in RS. If you had a certain magic level you were allowed access into the magic guild. You could buy the runes there cheaper than they sold in the marketplace. I would buy thousands at a time, go to the marketplace, and make loads in minutes.
 

The-J

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Same.

I did a lot of bankstanding back in those days. Bankstanding, merching Treasure Trails rewards... started thinking about real world trade but then I died, lost bank (cuz I was an idiot and had my entire stack on hand), and quit the game back in 2006. (Never was into staking, wasn't good at it, but I knew people who made some serious money doing it.)

Neopets, too. I played that game a lot when I was younger. Made hundreds of millions of NP reselling, restocking, etc. Nobody cares when you're 13 and have an account worth several thousands real US$, cuz you're not liquid lmao. (At the time it was $8/1 mill)

I did it all legit. Thousands of hours wasted. Even if I had cashed out, it would have amounted to about 80 cents an hour. Seriously.
 

Azif

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I used to play that game, it is indeed a representation of real life, though I wish I hadn't wasted a bunch of time playing it.

The Fastlaners in game ran their own casino, creating dice game clans and flower game clans, where they would make games that guaranteed they won 55% of the time. The hosts of these games made some good money (because they won 55% of the time), but the true fastlaner was the one who created the clan and collected weekly payments as a hosting fee to host such games.

The fastlane clan owner was the one who gained the trust of betters and organized the clan so he took a majority of the profits. KO was a well known clan owner, he actually sold all his gold and made about $1 Million in real life.
 
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MitchC

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I used to merch and then sell mills to my friends for cash. Standing by the bank buying and selling runes I could make $200 real money on a Saturday and go buy some Nikes or something. Even before then though, trading cards was a good lesson, and it all turned into buying and selling video games, which turned into phones, which turned into cars, I also started importing from China around the same time I played Runescape, before I started flipping games, it was profitable until the market got flooded, I didn't know about Fastlane barrier to entry stuff then but it was first hand lesson. Too bad I was a sidewalker and spent my profits on clothes as fast as I made them. I'm yet to have my early success and lessons repeat into anything Fastlane but I'm sure it will help when something finally clicks. I miss RS, I only stopped when free trade was banned.
 

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Well I never thought I'd see a post on here about Runescape!

I, like many you spent too many hours on the game. And again, like many of you, it provided a bunch of life lessons.

The first thing that hit me, how was it player 'Dragonboy736' (aka Mark Cuban, Bill Gates, Sam Walton) has 10000000x the bank value of me? We both have the same tools, the same hours in the day, what is he doing that I'm not? Wait... What's stopping me being that wealthy? Nothing.

Secondly, some years later, I learnt to separate my earnings, from time played. How? Botting! I woke up every morning 15m richer in gp and saved 8 hours worth of repeatedly clicking the same path. Right then, I got a taste of what it felt like and what it meant, to separate income from time.

Is this where it all began? Maybe a bigger part of my 'story' than I give credit for.
 

JAMES-L67

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I'm so glad my story resonates with so many people. It's crazy to think how something that was just a way to kill time and have fun as a kid actually provided us with such valuable knowledge and skills later in life!
 
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juan917

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For years I thought I wasted so much of my life playing that game. Funny how things work out
 

Phones

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I made my friends farm cowhides that I would later sell at a profit. After that I used a macro to automate it.

Same on WoW a few years alter, and Diablo. I actually got 4 figures out of Diablo botting ahah, 14 instances running on an overclocked computer.

My younger brother spends all his days playing Minecraft now, my tendency is to think bad of it, but being fair, I know how meaningless it may look to other people, and how much you actually learn from it while having fun. The other day I found him coding in Java to change stuff in is own server, wtf. Suddenly I'm talking coding stuff with my 11 year old brother... My goal now is to lead/nurture him to apply that in r€al life soon

comeatmebros.jpg
 

Trevor Chaumont

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I used to run an e-commerce business on Neopets, believe it or not. I would search the trading posts for rare eggs, buy them low, and sell them higher. I frequently wonder why I'm not doing that in real life.
 
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JAMES-L67

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I used to run an e-commerce business on Neopets, believe it or not. I would search the trading posts for rare eggs, buy them low, and sell them higher. I frequently wonder why I'm not doing that in real life.
It's never too late to start!
 

juan917

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Same.

I did a lot of bankstanding back in those days. Bankstanding, merching Treasure Trails rewards... started thinking about real world trade but then I died, lost bank (cuz I was an idiot and had my entire stack on hand), and quit the game back in 2006. (Never was into staking, wasn't good at it, but I knew people who made some serious money doing it.)

Neopets, too. I played that game a lot when I was younger. Made hundreds of millions of NP reselling, restocking, etc. Nobody cares when you're 13 and have an account worth several thousands real US$, cuz you're not liquid lmao. (At the time it was $8/1 mill)

I did it all legit. Thousands of hours wasted. Even if I had cashed out, it would have amounted to about 80 cents an hour. Seriously.

Thats mind blowing. All voluntary too.

I actually never tried buying cheap and selling for higher..Never even considered it. I believed in buying raw materials and making the product yourself to then sell for maximum profits. Now I'm writing and selling software
 

juan917

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Secondly, some years later, I learnt to separate my earnings, from time played. How? Botting! I woke up every morning 15m richer in gp and saved 8 hours worth of repeatedly clicking the same path. Right then, I got a taste of what it felt like and what it meant, to separate income from time.

I never knew what botting was until after I stopped playing. I'm so pissed that something like that existed lol
 
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JordanK

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I made my friends farm cowhides that I would later sell at a profit. After that I used a macro to automate it.

Same on WoW a few years alter, and Diablo. I actually got 4 figures out of Diablo botting ahah, 14 instances running on an overclocked computer.

My younger brother spends all his days playing Minecraft now, my tendency is to think bad of it, but being fair, I know how meaningless it may look to other people, and how much you actually learn from it while having fun. The other day I found him coding in Java to change stuff in is own server, wtf. Suddenly I'm talking coding stuff with my 11 year old brother... My goal now is to lead/nurture him to apply that in r€al life soon


I'm running my own Minecraft server at the moment making around 450$ monthly! Its amazing how games can help you learn how to code and make money.

I never really got into Runescape I guess I just missed that boat. 18 y/o here.
 

JAMES-L67

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I'm running my own Minecraft server at the moment making around 450$ monthly! Its amazing how games can help you learn how to code and make money.

I never really got into Runescape I guess I just missed that boat. 18 y/o here.

Yeah the prime of RS has come and gone, or maybe I'm just nostalgic :p I've logged in a few times to see what it's like, but I'm not much of a gamer anymore
 

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It's nice to see other people's stories from RS as it relates to me as well. I used to log in before going to school in the morning, buy logs/cowhides etc from chinese sellers in bulk and, after school when it was 3-4x the amount of people online as the morning, I would sell them for a profit. Eventually I was making enough where I was selling my GP for real $. There was so much more opportunity now that I think about it but you live and you learn everyday!
 
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Belcher

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I remember the first time I was scammed, with a quick GP change... First "business" lesson I had... I never traded more carefully after that.
 
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JgdHnds

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Great post! I remember playing RS as a child at my grandfather's house, him standing over me, amazed at the game. My parents scolded me for wasting my time there with video games, but with only a few minutes and a couple of answered questions to draw from, he replied to them, "Boy, I think this is really something. Right now he's learning to interact with others, negotiate, and that there is a process to reach your goals. This is really something."

To my knowledge, my grandpa wasn't a Fastlaner, but reading this post and recollecting the memory of him seeing something no one else could (and other memories of a similar vein) really makes me realize just how much he valued the Fastlane mentality.
 

Delmania

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For years I thought I wasted so much of my life playing that game. Funny how things work out

Videos games are vastly underrated, especially MMOs. This post serves as evidence. In any game with an sort of player run market, an economy will form that not only mimics an economy in the real world, but also gives people a great opportunity to learn how to work a market. A few simple examples: the economy in Diablo II used SOJs as currency. Any game with a market board has people who will monitor, buy up all items, hold, then relist for a a healthy profit. The more open the game's economy, the more fertile an area for people to test out ideas is.

It's not just the economy, however, games can be used to help teach important lessons and life skills. For a while, I was playing Final Fantasy XIV, and I appreciated the fact that despite how your character is portrayed as incredibly powerful, it's only in serving others that he's able to make an impact. Sure, you can kills god like beings, but the games make it a point to show that even a simple gesture and getting some flowers for an old woman to place on her husband's grave can have just as important as an impact. I had an idea to create a blog that would teach these lessons using games as an example.
 

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Holy shit this resonates with me so much.

Started with RS merching, grinding and the occasional scam (Don't hate me. If you were dumb enough to drop your zammy shit to dupe it, you deserved the life lesson you got). Then moved on to a bit of AH domination in Wow. Next was D3, making a little real money in that was fun. Then finally back to WoW.

The last day I ever spent on a video game was reaching gold cap (999,999g) in WoW. I remember sitting there thinking, that's pretty cool but why the F*ck aren't I doing this in real life... Been irl grinding ever since!
 
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juan917

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The last day I ever spent on a video game was reaching gold cap (999,999g) in WoW. I remember sitting there thinking, that's pretty cool but why the F*ck aren't I doing this in real life... Been irl grinding ever since!

I've had that same thought
 

JAMES-L67

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Videos games are vastly underrated, especially MMOs. This post serves as evidence. In any game with an sort of player run market, an economy will form that not only mimics an economy in the real world, but also gives people a great opportunity to learn how to work a market.

So true. In RS, they ended up implementing the "Grand Exchange" which was like a trading post of sorts, but there was a limit to the deviation of market price you could sell for. Everyone kicked up a stink saying it was the end of merching. The smart people started GE rings, where they would get 10+ people to all start buying the same item for max positive deviation, driving the market price up exponentially. Other players (who weren't in on it) would notice, then start buying their own to get in on it. Little did they know, the rings were just starting to sell all they had acquired for 4,5, sometimes 20 times the amount they originally started buying at, and the good deals were over! In a few weeks the market price for the item would crash when people realised what was going on, and the rings would move on to the next item.
 

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