Andy Black
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My kids play Fortnite occasionally, as well as Minecraft.
I read Fortnite had 12m people on some online event recently?
Just read here that Fortnite has 250m users:
adage.com
I don’t know much about the gamer world other than my kids seeming to spend as long watching YouTube videos of people playing games as actually playing games themselves. I personally don’t get it but I know this isn’t uncommon.
I’m curious what we can learn from the likes of these big online multiplayer games, their communities, and all the peripheral platforms (Twitch etc).
I read Fortnite had 12m people on some online event recently?
Just read here that Fortnite has 250m users:

Fortnite emerges as a social media platform for Gen Z
A new study reveals the power of the video game, which is drawing more brand interest.

I don’t know much about the gamer world other than my kids seeming to spend as long watching YouTube videos of people playing games as actually playing games themselves. I personally don’t get it but I know this isn’t uncommon.
I’m curious what we can learn from the likes of these big online multiplayer games, their communities, and all the peripheral platforms (Twitch etc).
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