It hit me recently..
The idea of "Deep Work" is not deep if it's predictable.
Maybe you're like how I used to think - you feel like.. you don't know what to do on a daily basis, you don't know what TASKS to go deep on.
You feel like since you can't predict what to do, that something is wrong, that you're going to waste time.
Actually, it's not true.
Predictable work is likely to be work that can be replaced by automation or VA's in Bangladesh.
Sure, you know that if you DM 100 people the same message to prospective clients manually, you might get results. That's surely a predictable thing you can do, and something you can spend time and focus on.
But it's not deep work. It's an easily repeatable task, and the skill is available for sale at $1/hour on upwork.
Deep work doesn't start with how.
It starts with the vision, the outcome. It's outside of your knowledge and skill set.
Before you start working, you don't know HOW you're going to do it. It's unpredictable.
But you'll notice that in these projects that are hard and not immediately repeatable, you find out the how as you tinker, and put skin in the game, and go deep.
Just a recent breakthrough I had. Predictability in producing work isn't something that should be aspired to. That sounds more like a job.
The idea of "Deep Work" is not deep if it's predictable.
Maybe you're like how I used to think - you feel like.. you don't know what to do on a daily basis, you don't know what TASKS to go deep on.
You feel like since you can't predict what to do, that something is wrong, that you're going to waste time.
Actually, it's not true.
Predictable work is likely to be work that can be replaced by automation or VA's in Bangladesh.
Sure, you know that if you DM 100 people the same message to prospective clients manually, you might get results. That's surely a predictable thing you can do, and something you can spend time and focus on.
But it's not deep work. It's an easily repeatable task, and the skill is available for sale at $1/hour on upwork.
Deep work doesn't start with how.
It starts with the vision, the outcome. It's outside of your knowledge and skill set.
Before you start working, you don't know HOW you're going to do it. It's unpredictable.
But you'll notice that in these projects that are hard and not immediately repeatable, you find out the how as you tinker, and put skin in the game, and go deep.
Just a recent breakthrough I had. Predictability in producing work isn't something that should be aspired to. That sounds more like a job.
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