So, I've been struggling with game devolpment for about 2 years now,
For some reason, I'm just restarting and restarting my project over and over again. But I think I know why: Game devolpment is a huge endeavor so I think I was focused to much on the big stuff(even though back then I didnt think it was that big). So, my plan for this time s to start really small and release it for free and then when I have enough content on there I up the price to $3. That way I wont get burned out as well as giving people a chance to discover how great it is when it's free and hopefully tell their friends when it's in the "paid" version.
For some reason, I'm just restarting and restarting my project over and over again. But I think I know why: Game devolpment is a huge endeavor so I think I was focused to much on the big stuff(even though back then I didnt think it was that big). So, my plan for this time s to start really small and release it for free and then when I have enough content on there I up the price to $3. That way I wont get burned out as well as giving people a chance to discover how great it is when it's free and hopefully tell their friends when it's in the "paid" version.
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