I decided to start this thread as a way to track my own progress for my new game app.
The game is currently in beta testing and i've built an audience of over 30k people all directly in the niche of my game. So I am pretty exited.
I got 20 of my followers from IG and allowed them to beta test and provide feedback. The feedback was great and some of their ideas will actually be taken into consideration.
My monetization strategy for this game in in app purchases, and rewarded video ads.
Things To Do:
The game is currently in beta testing and i've built an audience of over 30k people all directly in the niche of my game. So I am pretty exited.
I got 20 of my followers from IG and allowed them to beta test and provide feedback. The feedback was great and some of their ideas will actually be taken into consideration.
My monetization strategy for this game in in app purchases, and rewarded video ads.
Things To Do:
- Come up with a social media strategy on IG to set the game up for its release
- Make changes to the game that are necessary from feedback
- Get advice from FLF
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