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brainstorming super casual app game idea

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luniac

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uhhh what's up guys.

I've been in app development for a little while now and am pretty confident in my ability to create and release relatively simple app games.

Lately I've been brainstorming for a simple casual app game idea, in the spirit of "2048"
https://en.wikipedia.org/wiki/2048_(video_game)
2048 was made in a single weekend and went crazy viral to the surprise of the developer.

So point is I've been brainstorming for some time and so far i've just completely come up empty with a fresh idea or even an original modification to some existing idea.

Anyone wanna join in on the brainstorming? could be fun :)
I figure if the app goes viral i can keep 50% of any earnings, and give 50% to the forum or something.

I'm thinking of keeping the following constraints on the app:
1)like in 2048, super casual controls, basically:
a)swipe up
b)swipe down
c)swipe left
d)swipe right
e)(not in 2048), hold a touch for a length of time
The point is the user doesn't have to concern themselves about WHERE to place their finger. This keeps it super casual like 2048, you can just swipe anywhere.

2)My favorite reason for using 2048 as an example is the infinite yet simplistic logic of it's game design.
The way it works is, a "2" or "4" is created in a random square every time the player makes a move, yet the developer doesn't need to make sure that the random creation won't make the game impossible to continue. The only way to lose is if the player actively messes up(although there is actually a very high upper limit but its safe to assume no casual player would ever reach such a high score)

So the game idea must have a random progression to it, and be progressions safe, meaning it's always beatable unless the player messes up.

3)Turn based for ultimate casual gaming. The benefit of turn based over real time is that the player can unfocus from the game whenever they want to without worrying about messing up. It also means the player can take as much time as they want to to make a move which eliminates the need for reflex action speed and therefore further "casualizes"(my new word) the game.

4) 1 single core mechanic. in 2048 you just move and add squares... period. Technically it's 2 mechanics but the adding is a direct result of moving sorta, but regardless you can look at it as having 1 goal and absolutely no subgoals. Player strategy i guess can create subgoals for smart block placement, but that's completely up to the player. I guess this aspect of the game is harder to quantify but as long as the game follows rule 2, there should be infinite variation and some strategies will naturally emerge. This is of course the most difficult part, this is the HEART of the game, and it's what I'm stuck on.

So..... simple turn based game with non location specific controls and safe random progression.
That's basically where I'm at right now lol
I just can't think of a fresh core mechanic so far...

I'm thinking of making it a grid based game too like 2048, but it totally doesn't have to be, as long as it's simple enough to be casual its all good.

Writing all that kinda helped organize my thoughts a little better anyway :)
If anyone wanna join in on the fun, please throw some ideas into the mix!
 
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Jux ecuav e heni / eqq gus cseoptvusnoph...on cioph tisouat.
 
Jux ecuav e heni / eqq gus cseoptvusnoph...on cioph tisouat.

qiuqmi cseoptvusn op foggisipv xezt, ot vjisi siemmz e vinqmevi vjev duamf ci nefi vu gummux?
 
Neli ov moli e fevoph xictovi. A moli vji uqvoup a tii...txoqi migv, sohjv, aq, us fuxp epf timidv vjev uqvoup. Iedj uqvoup velit a fuxp e foggisipv qevj
 
Neli ov moli e fevoph xictovi. A moli vji uqvoup a tii...txoqi migv, sohjv, aq, us fuxp epf timidv vjev uqvoup. Iedj uqvoup velit a fuxp e foggisipv qevj
O xet vjoploph e "tjevvisoph monovoph cimoigt" eqq xuamf ci duum vuu. @EpfsixPD
 
Last edited:
Neli ov moli e fevoph xictovi. A moli vji uqvoup a tii...txoqi migv, sohjv, aq, us fuxp epf timidv vjev uqvoup. Iedj uqvoup velit a fuxp e foggisipv qevj

ximm vjisi't 2 uqvoupt gus vjot siwumwoph esuafp vji "uqvoupt".

Og vjiz'si datvun nefi uqvoupt, vji heni ot puv opgopovi epf xomm veli muvt ug nepaem xusl epf voni vu dsievi emm vji aporai uqvoupt.
Og ov't sepfun, on puv siemmz tasi sohjv pux xjev lopf ug uqvoupt vu hipisevi mum

O xet vjoploph e "tjevvisoph monovoph cimoigt" eqq xuamf ci duum vuu. @EpfsixPD

Vjiz jewi e nommoup ug vjiti lopf ug nuvowevoup eqqt emsiefz!
 
Peni upi tjevvisoph monovoph cimoigt heni / eqq.
 
Peni upi tjevvisoph monovoph cimoigt heni / eqq.

uj o fofp'v vjopl a niepv heni mum

fup'v lpux ecuav heni. Nezci vjisi't tunivjoph vu ov.

O dep veli e motv ug vjuatepft ug qutovowi eggosnevoupt epf opdusqusevi vjin opvu tuni tonqmi heni nidjepod!

:F mum
 
apmoli 2048, caomf e nupivobevoup tvsevihz
 
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Open the Door.

You hit a wall because the best advice isn't free—it's earned. Since 2007, MJ DeMarco has been active here daily (99.9% active rate), building a war room for entrepreneurs who refuse to settle for mediocrity.

  • Active Daily: Life-changing content posted dozens of times every day. No dead threads.
  • MJ's Inner Circle: Direct access to the author of The Millionaire Fastlane.
  • Vetted Network: Connect with founders scaling to 7 and 8 figures.
  • Proven Roadmaps: Strategy over motivation. Execution over "hustle porn."
"SCALED TO 6-FIGURE MONTHS"
"Tips and advice here saved me from huge mistakes, others allowed me to scale my business to 6-figure months."
— User MitchC
"INSANE QUALITY OF PEOPLE"
"The number of high quality people I've met from this forum has been insane. All of it predicated on building real value."
— User Richard Peck

"You are the average of the five people you surround yourself with."
Are you surrounding yourself with success?

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