I made a game for android after doing lots of unity3D tutorials and like everything I have ever done as side projects (websites, affiliate marketing, apps), I always get stuck on this. How do I get more exposure, what can I do to market my game?
My game is called Flappy Hair and its a flappy bird style game with Donald Trump as the main character, so what I have been trying is going into news articles or Facebook posts by Trump and commenting there and adding input about trying out the game. That has gotten me a bit of downloads but nothing worth mentioning. Game has been out about a month now and I only have ~260 downloads.
I need some suggestions for people that know marketing. I tend to want to give up and start a new project if I'm not seeing results but I know I will always get back to this problem no matter what I do. I would like to learn how to market what I create before I decide to spend lots of months/years building the most creative thing I can come up to only have this problem again.
Also should be out for iOS soon...if they ever finish the review process
My game is called Flappy Hair and its a flappy bird style game with Donald Trump as the main character, so what I have been trying is going into news articles or Facebook posts by Trump and commenting there and adding input about trying out the game. That has gotten me a bit of downloads but nothing worth mentioning. Game has been out about a month now and I only have ~260 downloads.
I need some suggestions for people that know marketing. I tend to want to give up and start a new project if I'm not seeing results but I know I will always get back to this problem no matter what I do. I would like to learn how to market what I create before I decide to spend lots of months/years building the most creative thing I can come up to only have this problem again.
Also should be out for iOS soon...if they ever finish the review process
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