D
DeletedUser397
Guest
I recently discovered a strong 'need' for an iPhone app. I'm going to put all my effort into this app for just this 1 week. Time is of the essence because the idea for the app is publicly validated, since many people are demanding to buy any app that can solve the problem.
There's 2 apps attempting to meet the demand, but they have many bugs and barely work. Most people have been very disappointed, which is great for me because their 1/5 star reviews are filled with tons of criticial feedback that I can incorporate into my upcoming app
I plan to sell it for 99 cents at first, then bump it up to 1.99; the existing apps are free with advertising / in-app purchases.
Challenges:
(Submit to App Store by midnight on October 16)
I won't explain any specifics about the app here until it's available on the App Store publicly. I've made this thread to hold myself accountable to this goal, and it would of course be cool to look back on this when I've pulled it off.
Any advice/criticism/feedback is of course very welcome, and I appreciate it in advance. My next posts will be shorter and more focused on what I've done and progress made up to the submission deadline.
There's 2 apps attempting to meet the demand, but they have many bugs and barely work. Most people have been very disappointed, which is great for me because their 1/5 star reviews are filled with tons of criticial feedback that I can incorporate into my upcoming app
I plan to sell it for 99 cents at first, then bump it up to 1.99; the existing apps are free with advertising / in-app purchases.
Challenges:
- No Experience - I've never developed an iPhone app; even though I'm a web developer, I don't have any experience with native coding (though it will come in handy when I hire a developer). I do some light Photoshop/UX at my day job, so I think I can pull off the design aspect myself.
- Time - I work a day job, and I had been working on an ebook product launch, which is due to launch in November. With a 1-week deadline to submit to the App Store, I can't afford to waste any time. I'll primarily be working on this from 8pm-3am and as much time on weekends as possible.
- $1500, though ideally I want to keep it under $1000.
(Submit to App Store by midnight on October 16)
- By 10/10 - Fully scope out the design in Photoshop and create a UX/Spec sheet. Post project looking for developer on Craiglist/oDesk/Freelancer
- By 10/11 - I should have plenty of responses to the project; will need to contact them all and have chosen a developer
- By 10/12 - Develop a website for the app, with a mailing opt-in; think of a name and register all related social media accounts; setup any other needed 'marketing' elements
- By 10/13 - Should have a list of websites/magazines/blogs along with editor/owner/contact info and a message template to send out
- By 10/14 - Testing/Follow-up on app development
- By 10/16 - All app design/development should be finalized and app should be submitted to the App Store by midnight
I won't explain any specifics about the app here until it's available on the App Store publicly. I've made this thread to hold myself accountable to this goal, and it would of course be cool to look back on this when I've pulled it off.
Any advice/criticism/feedback is of course very welcome, and I appreciate it in advance. My next posts will be shorter and more focused on what I've done and progress made up to the submission deadline.
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