PigTech
New Contributor
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- Jul 11, 2023
- 16
- 12
This is a post where I will post progress of my game at least once a month. Keep me accountable. ( Everything is done by me. Assets, code, etc. ).
Youtube Channel: https://www.youtube.com/channel/UCqB6bByzbjcuxFHI2L2itzA
GitHub Repository: GitHub - HogPro/RazingEmpires
If anyone thinks he\she can be useful and wants to become a part of the development process, Contact Me on Telegram: t.me/PigTech
23.07.12: 1) The Beginning of the strategy game "RazingEmpires"
Completely empty project:
2) Foundations: Coordinate system, Tilemap, world data
23.07.13: 1) Empty Ocean, Animated Desynchronised Tiles ( Probably going to be changed in the future )
2) Coast Tile Added
23.07.14: 1) Plains Tile Added
2) Grassland Tile Added ( Probably will remake )
3) Desert Tile Added
4) Tundra Tile Added ( Probably will remake )
5) Snow Tile Added ( Finally all base tiles created! This was annoying )
23.07.15: 1) Procedural World Generation v0.1 ( Very trash )
2) Minor Tile Spacing issue fixed
3) Procedural World Generation v0.2 ( Still trash. Octaves, Persistence and Lacunarity Added )
4) Procedural World Generation v0.2 ( Seeds added )
23.07.16: 1) Procedural World Generation v0.3 ( Latitude as a factor for biomes. Now need to add mountains, lakes, forests, etc. )
23.07.17: 1) Procedural World Generation v0.3.5 ( Ice and Forest Added. Forest sprites are dog shit. Will be remade )
23.07.18: 1) Lighting System Added 2) Turn System Added 3) Night Day System Added
23.07.19: 1) Upgrading Unity Version ( F*ck shit. Internal Unity errors. Project could not work on new version )
Shit... New version is corrupted. Good a made a bunch of backups on source control and on local. Also got the original version. Going to retry upgrade. Installed a more stable version - the same bugs. Now I'm reinstalling Unity.
YES! After uninstalling and reinstalling Unity the project upgraded successfully! Now back to the process.
2) Shadows Added. ( THESE F*ckers took ages to make. This was a struggle. There will be an option to be disable them, because they are slow af to generate and also to run. Not sure If I should have invested so many hours into them, but now they have been added. )
23.07.20: (Today was a very busy day. Almost nothing done ) 1) Base data for empires and units.
23.07.21: Human Settler Unit Added
Youtube Channel: https://www.youtube.com/channel/UCqB6bByzbjcuxFHI2L2itzA
GitHub Repository: GitHub - HogPro/RazingEmpires
If anyone thinks he\she can be useful and wants to become a part of the development process, Contact Me on Telegram: t.me/PigTech
23.07.12: 1) The Beginning of the strategy game "RazingEmpires"
Completely empty project:
2) Foundations: Coordinate system, Tilemap, world data
23.07.13: 1) Empty Ocean, Animated Desynchronised Tiles ( Probably going to be changed in the future )
2) Coast Tile Added
23.07.14: 1) Plains Tile Added
2) Grassland Tile Added ( Probably will remake )
3) Desert Tile Added
4) Tundra Tile Added ( Probably will remake )
5) Snow Tile Added ( Finally all base tiles created! This was annoying )
23.07.15: 1) Procedural World Generation v0.1 ( Very trash )
2) Minor Tile Spacing issue fixed
3) Procedural World Generation v0.2 ( Still trash. Octaves, Persistence and Lacunarity Added )
4) Procedural World Generation v0.2 ( Seeds added )
23.07.16: 1) Procedural World Generation v0.3 ( Latitude as a factor for biomes. Now need to add mountains, lakes, forests, etc. )
23.07.17: 1) Procedural World Generation v0.3.5 ( Ice and Forest Added. Forest sprites are dog shit. Will be remade )
23.07.18: 1) Lighting System Added 2) Turn System Added 3) Night Day System Added
23.07.19: 1) Upgrading Unity Version ( F*ck shit. Internal Unity errors. Project could not work on new version )
Shit... New version is corrupted. Good a made a bunch of backups on source control and on local. Also got the original version. Going to retry upgrade. Installed a more stable version - the same bugs. Now I'm reinstalling Unity.
YES! After uninstalling and reinstalling Unity the project upgraded successfully! Now back to the process.
2) Shadows Added. ( THESE F*ckers took ages to make. This was a struggle. There will be an option to be disable them, because they are slow af to generate and also to run. Not sure If I should have invested so many hours into them, but now they have been added. )
23.07.20: (Today was a very busy day. Almost nothing done ) 1) Base data for empires and units.
23.07.21: Human Settler Unit Added
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