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- Nov 24, 2018
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I'll chime in with my experience. Been a mobile dev for close to 10 years now. Released a few games and they all made a few thousand dollars with no marketing.
In my experience it's not really worth it unless you have lots of time to put into it, people don't need games unless you create something great and that takes time. You can spend 3-6 months working on an app/game only for it to fall off the lists in a few weeks.
If you can go fulltime on your project for months (years ?) then you might have a good chance as it will allow you to iterate and polish your app with the help of people. If you go the quick game route you will be competing with big companies with big resources trying to clone anything that is successful out there.
In short, its a very competitive field with a low barrier of entry (anyone can download unity and create simple games), if you can go the extra mile and work on something good you might have a chance. you will need time though.
One of the most successful recent examples is stardew valley
Barone spent four years working seven days per week, 10-12 hours per day on the game. He funded the development process via a part-time gig as an usher at Seattle's Paramount Theater
He has a net worth of around 30-50 million dollars off a single game.
In my experience it's not really worth it unless you have lots of time to put into it, people don't need games unless you create something great and that takes time. You can spend 3-6 months working on an app/game only for it to fall off the lists in a few weeks.
If you can go fulltime on your project for months (years ?) then you might have a good chance as it will allow you to iterate and polish your app with the help of people. If you go the quick game route you will be competing with big companies with big resources trying to clone anything that is successful out there.
In short, its a very competitive field with a low barrier of entry (anyone can download unity and create simple games), if you can go the extra mile and work on something good you might have a chance. you will need time though.
One of the most successful recent examples is stardew valley
Barone spent four years working seven days per week, 10-12 hours per day on the game. He funded the development process via a part-time gig as an usher at Seattle's Paramount Theater
He has a net worth of around 30-50 million dollars off a single game.