The Entrepreneur Forum | Startups | Entrepreneurship | Starting a Business | Motivation | Success

Cthulhu Crush

Remove ads while supporting the Unscripted philosophy...become an INSIDER.

loop101

Gold Contributor
FASTLANE INSIDER
Read Millionaire Fastlane
I've Read UNSCRIPTED
Speedway Pass
Mar 3, 2013
1,021
1,750
578
A friend of mine works in the video game industry where they spent several decades making other people wealthy. They made decent money and enjoyed the creative lifestyle, but they still have to work. They regret that they don't own anything they spent the bulk of their life building, and are now working on their own Intellectual Properties. Another friend of mine in the film industry recently had the same story. Now I see a video by Sandy Peterson, and he is basically saying the same thing, "I worked as professional game designer for 39 years, and was an employee for the first 33. During that time I got to pick the game idea ONCE".

Who is Sandy Petersen? I knew him from his RPG's, "Call of Cthulhu" and "Runequest". He went on to be the designer or major contributor to: Pirates!, Civilization, Doom, Doom II, Quake, Hexen, Age of Empires (1,2,3), and Halo Wars. He is apparently making a series of videos about how to make your own game. In his first video he stresses how to make a game assignment "your game". I was expecting his message to me more "Fastlane", but it seems to be more aimed at helping creative professionals make the most of "working for the man". Yet he does argue some relevant points.

His main points are:
  • The game idea is important to the artist, and should be their "own"
  • A game idea the artist owns is "fully vested", and should be successful
  • The game idea is 2% of effort, and IMPLEMENTATION is 98%
  • The artist can "own" the game idea through Implementation

I admit I was a bit sad to see him still advocating working for someone else, but if you replace where he says "the Man" with "my market research", then everything he says is a lot more Fastlanesque. If you like Lovecraftian Horror but the world wants another Match 3 puzzle game, then making "Cthulhu Crush" might be right up your alley. He does stress that Implementation is 98% of the effort, and the idea is essentially negligible, "Lock yourself in a closet until you have 50 game ideas".

His video ends with him describing how "Cthulhu Wars" was supposed to be his opus, and he sounds surprised it was such a success, "My swan song turned out to be my Phoenix rebirth". Perhaps he stumbled in to the Fastlane without realizing it.

I think the lessons from this are:
  • The game idea is important to the artist
  • The product idea is important to the market
  • The game idea can be implemented through the product idea
  • The implementation is most important to the success
  • If you don't own the success, it was not your success

View: https://www.youtube.com/watch?v=dlJKVHbi9KA
 

Don't like ads? Remove them while supporting the forum. Subscribe.

loop101

Gold Contributor
FASTLANE INSIDER
Read Millionaire Fastlane
I've Read UNSCRIPTED
Speedway Pass
Mar 3, 2013
1,021
1,750
578
Sandy talking about how to cheaply make a prototype of your board-game:

View: https://www.youtube.com/watch?v=S1M0BGVZOT4


I wont post every video, but there is a 3rd one coming for this series. If horror games might be in your FastLane, he is one of the most venerated designers.
 

Sponsored Offers

  • Sticky
MARKETPLACE Fox Web School "Legend" Group Coaching Program 2021
@Fox It's same with me Did both quiz and application but as yet no automatic confirmation, just...
MARKETPLACE 7 Days To Freedom: From Wantrepreneur/Wage Slave To Freelancer
freelance is cool. but to own a business is like freedom. A newsletter I'm subscribed to gave...
Introducing MJ's Personal Unscripted Network, Join Now for FREE!
If you are in IDEA mode, text "IDEA" to the above number. If you are in LAUNCH/START mode, text...
  • Sticky
MARKETPLACE Lex DeVille's - Advanced Freelance Udemy Courses!
I have a long weekend off work.. bought your "Start a Freelance Business: Take Back Your...
MARKETPLACE Not sure how to start? This free book will teach you how to build a successful web design business
If there’s one thread I see repeated over and over again on the forum, it goes like this: “I...
  • Sticky
MARKETPLACE You Are One Call Away From Living Your Dream Life - LightHouse’s Accountability Program ⚡
Thanks for clearing that up. What do you recommend for those who are still in the process of...



Forum Sponsor

Over 100 Fastlane Students
More Details...

New Topics

Fastlane Insiders

View the forum AD FREE.
Private, unindexed content
Detailed process/execution threads
Monthly conference calls with doers
Ideas needing execution, more!

Join Fastlane Insiders.

Top Bottom