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1. Depends on the project for bug fixes usually 1 day to 1 week. For full apps anywhere from 1 week to 2 months has been my longest one.
2. None with AI but most apps have needed a database. I've built mostly social media apps, thats what alot of clients I've worked with have wanted. For the...
I have 1 real device for iOS and 1 for android. I use that to test to make sure everything is working properly on a live device. Then I test the ui/and different os versions using the simulators that Xcode and Android Studio have. They work pretty great especially android's simulators. I would...
1. Started freelancing this past March so hasn't been a year yet, but I would say so far I've worked with 15-20 clients.
2. Honestly since I was starting out I didn't worry about that until I get a steady stream of work and clients. Probably not the best advice but for me personally I feel like...
Thats great man!
Virtual Reality/Augmented Reality is definitely blowing up and hot right now. I know what you mean with the app store its definitely cut throat, especially now with Swift making it easier to build apps. One thing I noticed with the app store is ASO. Its so important, one of my...
Thanks @beatgoezon !
Right now I'm focusing on the freelancer side of it (want to build a reliable source of income), but I still work on my own apps on the side whenever I have time.
Traditional apps, mostly social media apps. Right now most of the clients I've worked with have wanted a...
Hey everyone!
I've been lurking on this forum and have found a lot of good information that helped me with getting clients on upwork especially. I thought that it was time to introduce myself and answer any questions any of you had about building apps / teaching yourself how to build apps /...
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