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- Jul 20, 2012
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As Virtual Reality becomes more sophisticated and more real, there is an increasing need for content-creation. Now whole worlds need to be created with millions of opportunities for entertainment. Everything that exists in the real world need to be transferred to the VR world. VR is limitless and opens the doors to unlimited imagination.
VRChat and Bodytracking is just the beginning.
Two big areas:
VR Shopping with real simulations of clothing and objects.
VR Entertainment and Games - explore everything the world has to offer without even travelling, theme parks, immerse yourself in worlds never seen before, play team games as if you are there
Have more ideas how VR will change the world?
I'm about as big of a VR supporter as you can imagine, but the real need for more VR is dubious until the hardware has improved dramatically. It's good enough for niche applications, but when you're talking about VR clothes shopping, we need hardware that's practically ubiquitous and easy enough to use that it's practically transparent to the user (think vr that's run by your phone and streamed to your glasses/contacts).
It's easy to look at something and think "things always improve, this is clearly the future", but that's how a bunch of really bad 3D tvs got made. Even if something is clearly superior, that doesn't mean that anyone will want it or care. Amazon is like half of US online retail sales, and most of the sellers can't even be assed to take a half decent picture. Even the best possible Amazon listing is still far worse than what any seller could create with a dedicated webpage. People still buy from Amazon.
I do agree on entertainment and games, though simulation/training is probably a better opportunity in the current hardware environment. Compelling VR content is really hard to create, and there just isn't a wide enough install base yet for companies to justify dumping the development dollars in to fix that. Training is potentially more interesting since you can charge much more per user.
Porn. The first porn companies to move into it will blow up big time.
There are lots of VR porn companies, and none are blowing up. Just strapping a 3D/panoramic camera to someone's head doesn't really make for compelling VR content. Interaction is what makes VR really shine, and doing that with video is really hard. You can do it with a game engine, but then you're basically making a game and porn studios aren't game studios. There are a couple of companies that are doing ok with games, but they run into the same problems as normal games of course.