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Lookin for Advice In-Game Reward Text(copywriting?)

Marketing, social media, advertising

luniac

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Hey guys,

I'm currently implementing a new monetization strategy into my app game.

It's called "Rewarded Video Ads", basically you watch a video ad and in return you get some in game goodies.

My game is basically a flappy bird style casual game, the game is frustratingly hard, you score points, you die fast, and rinse and repeat.

On the Game Over screen i have added the option to watch a video in return for
Double Points for the next 20 plays.
(The option only comes back once the 20 plays are used up)

Unfortunately(or perhaps fortunately) i've been reading too much sinister lex copywriting bs:)p) and it's rubbed of on me a little and i can't for the life of me settle on the value proposition text to the left of the button.

As you can see in the screenshot below, my current text is
Get Double Points!
Watch Video Now!
(20 plays)
Capture.PNG

Anyone got a better suggestion? or is this cool :)


 
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Last edited:

Waspy

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It's pretty common in apps these days, so your user will likely be used to the idea of watching an ad in return for a bonus of some kind. The copy isn't hugely important.

I do think you need to be clear that the user gets the bonus for 20 plays, and doesn't have to play the video 20 times though...

Beat your high score with double points for 20 rounds! [Play Button]
 

FastNAwesome

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I do think you need to be clear that the user gets the bonus for 20 plays, and doesn't have to play the video 20 times though...

+1.

Be clear in what they get.

Some ideas...

Watch the video to get double points for the next 20 plays.

Get double points for the next 20 plays by watching the video.

Want double points for next 20 plays? Watch the ad and get them.
 

luniac

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holy crap you guys are right, it does sound like i'm saying to play video 20 times LOL!!!

Thanks! i will adjust text.
 
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