Some food for thought:
1) What will set your webcomic drastically apart from the millions out there in cyberspace, that will make people actually look up and care? IG and Youtube vids are sucking more and more of people's time and attention.
2) How and where will you drive traffic to your site in order to get them to sign up for the newsletter? What's your backup plan if they are not enticed enough to do so? Will you offer more pages for free?
3) How will you distribute the comics and get it known? Via uploading to online webcomics directory? (personally, I don't see this as a way to getting known because each hour, tons of web comics are uploaded by amatuers and experts alike)
4) How will you get the project crowdfunded? It seems most successful crowdfund projects have their traffic driven from elsewhere into Kickstarter, not from Kickstarter itself.
5) Have you factor in the time needed to draw, ink and color each of the pages, and the potential total amount of $ you can get via Patreon, and divide the time by that? Looking at the top guys on Patreon in similar categories, it looks dismal tbh.....and what about the rest there?)
6) If your dream goal is to have a niche media company, maybe there are other paths that can achieve that, faster and more efficiently than an online comic? Because one definitely does need a lot of time (read: YEARS) to even build a decent sizable fanbase who are interested (1,000 True Fans), and that's assuming the story is great enough to get them hooked in the first place.
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If you have a niche audience whose interests are not being fulfilled properly yet by anything else on the (comics) market, great. It should be something they identify with.
With this sort of thing, I feel a lot of times, it's not so much about the quality of the art itself (e.g: perfect anatomy and proportions), but more on how well the reader can identify with the story and how engaging the story is.
Check out this guy : The Wormworld Saga - A Digital Graphic Novel by Daniel Lieske
Awesome beautiful art, but personally, because I can't relate to the story they're telling and it doesn't draw me in, I stop reading after the 1st few pages.
Bear in mind, that guy above, if I'm not wrong, has a day job and he's not doing his comics full-time.
He's been doing this since 2010, and his average seems to be in the US$700 - US$800 range monthly.
If you divide this by the amount of time he takes to draw the comics, it's actually not much.
What will you be doing to make sure your comics beat out his, and many hundreds of thousands like his, in order to achieve what you want to do?
1) What will set your webcomic drastically apart from the millions out there in cyberspace, that will make people actually look up and care? IG and Youtube vids are sucking more and more of people's time and attention.
2) How and where will you drive traffic to your site in order to get them to sign up for the newsletter? What's your backup plan if they are not enticed enough to do so? Will you offer more pages for free?
3) How will you distribute the comics and get it known? Via uploading to online webcomics directory? (personally, I don't see this as a way to getting known because each hour, tons of web comics are uploaded by amatuers and experts alike)
4) How will you get the project crowdfunded? It seems most successful crowdfund projects have their traffic driven from elsewhere into Kickstarter, not from Kickstarter itself.
5) Have you factor in the time needed to draw, ink and color each of the pages, and the potential total amount of $ you can get via Patreon, and divide the time by that? Looking at the top guys on Patreon in similar categories, it looks dismal tbh.....and what about the rest there?)
6) If your dream goal is to have a niche media company, maybe there are other paths that can achieve that, faster and more efficiently than an online comic? Because one definitely does need a lot of time (read: YEARS) to even build a decent sizable fanbase who are interested (1,000 True Fans), and that's assuming the story is great enough to get them hooked in the first place.
--------------------------------------------------
If you have a niche audience whose interests are not being fulfilled properly yet by anything else on the (comics) market, great. It should be something they identify with.
With this sort of thing, I feel a lot of times, it's not so much about the quality of the art itself (e.g: perfect anatomy and proportions), but more on how well the reader can identify with the story and how engaging the story is.
Check out this guy : The Wormworld Saga - A Digital Graphic Novel by Daniel Lieske
Awesome beautiful art, but personally, because I can't relate to the story they're telling and it doesn't draw me in, I stop reading after the 1st few pages.
Bear in mind, that guy above, if I'm not wrong, has a day job and he's not doing his comics full-time.
He's been doing this since 2010, and his average seems to be in the US$700 - US$800 range monthly.
If you divide this by the amount of time he takes to draw the comics, it's actually not much.
What will you be doing to make sure your comics beat out his, and many hundreds of thousands like his, in order to achieve what you want to do?
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