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- Aug 26, 2020
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I'm currently working on developing an app that is already on the market but isn't done as well as it could be. A competitor that used to be the king in this domain recently changed a lot of features and I've found a few places that I can skew value but I'm trying to figure out the best approach. I've got about $10,000 in savings and a job that pays well above what my monthly bills amount to.
Is there any section of the forum dedicated to this sort of talk? If this is the right section then I'll just post my questions here and if not, I'd love to know where I should move it to.
The app that I'm trying to create (The MVP) will be about 6 different pages that will be shown (Login, Register, Home page & about 4 other pages that play audio on them). It will also contain some sort of a tracking system to let you keep track of the progress you have on X subject.
The app will be subscription based with a yearly fee and a free trial available to test it out.
I'm currently studying Java myself (via TeamTreeHouse.com) so that I can use Android Studio to create my own MVP but I wanted to know if it's worth hiring out the work outright or if I should spend the next few months working on the MVP and risk another competitor coming out and taking the spotlight. For reference, I know absolutely nothing about coding other than doing my own coding on a video game in java 7+ years ago which I retained nothing.
Is there anyone on the forum that has experience with web app development for SaaS that I could go through their profile and consume as much of their post information as possible to get a better insight into how I should proceed?
I hope I offered enough information to get the message across. If you need to know anything else, feel free to ask.
I have a couple SaaS companies, because you have a lot of ambiguity on the coding side I would test your hypothesis with a prototype VS a programmed MVP. I use Adobe XD and Justinmind to make clickable prototypes for testing. (Both you can get a free version of, and they are fast/easy to learn)
Once you have a solid customer verified prototype, the prototype becomes a clear workflow. Besides customer feedback... Not building the prototype, and workflows will waste a lot of money on developers deciding what to do next.
I would definitely suggest learning to code because it's powerful, but if your trying to get to market without a fair amount of time learning/fixing errors... and your app does not have a huge scope...
My preference would be to find a good programmer that you can trust, keep them accountable, give them a clear plan of execution with your prototype/workflows, create deadlines together, and check on progress daily. Then continue to learn to code, so you can trust but verify.
Keep the scope as small as possible at first because this is where I see a lot of people fail. They have all these ideas and end up burning their capital before they make it to market or find product market fit.
As far as someone to follow... follow @eliquid and read his thread in its entirety before asking questions on it... A lot of questions that are asked he has answered in the thread. His contribution to TFF is extremely valuable.
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