NicholasCato
Contributor
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- Oct 31, 2018
- 64
- 72
So this is my progress thread. I’m about more than half way through millionaire fastlane and so far I’ve learned a lot and I’m ready to get to work.
I’m a freelance artist who grew tired of the freelance race to the bottom. I would see tons of talented artists working for pennies who would probably live a great life if they just had a spec of business sense.
I gave up freelancing a year ago, got a day job and took a step back as to what I really wanted to do with the art skill I developed.
What I discovered is that I want the financial freedom to make anything I want without the thing having to be my meal ticket for the next couple of years. I want to make money from my art, so I can spend more time exploring my craft, exploring the world, filtering it through my perspective, and funding my projects myself through my fastlane business (if that makes any sense)
The most treaded path for artists who’ve accomplished this is obviously to build a name and style, sell prints, art books, constantly market, raise prices as brand grows, rinse repeat etc.
I’m not ready to start selling physical collections of work just yet so I thought I would try and find a need my art can fill where most artists aren’t looking. Where I can make a focused set of pieces I can sell digitally to an underserved market.
I’m also new to actually treating my art business as a business so please bare with me on this journey. I’m learning as I go.
Digital products
After searching for a need my art can fill, I came across a platform that sells collections of 2D images for video games. Things like, plants, swords, items, monsters, buttons, etc. that developers can buy and use in their work copyright free.
The platform allows any artist to upload their work and the artist receives 80% of the profit from the sale.
After looking through the selection of the products I noticed that whole genres of video games had little to no products listed and the few there lacked the level of quality I could bring to them.
So right now I’m currently working on a collection of 50 images for one of these untapped genres to test the waters.
I’m trying a bunch of things right now, from POD t-shirts to digital sticker packs. Really trying to find out where my art can give the most value, and what obeys the CENTS commandments the best.
Any recommendations, tips, critiques are welcome.
- Nicholas
I’m a freelance artist who grew tired of the freelance race to the bottom. I would see tons of talented artists working for pennies who would probably live a great life if they just had a spec of business sense.
I gave up freelancing a year ago, got a day job and took a step back as to what I really wanted to do with the art skill I developed.
What I discovered is that I want the financial freedom to make anything I want without the thing having to be my meal ticket for the next couple of years. I want to make money from my art, so I can spend more time exploring my craft, exploring the world, filtering it through my perspective, and funding my projects myself through my fastlane business (if that makes any sense)
The most treaded path for artists who’ve accomplished this is obviously to build a name and style, sell prints, art books, constantly market, raise prices as brand grows, rinse repeat etc.
I’m not ready to start selling physical collections of work just yet so I thought I would try and find a need my art can fill where most artists aren’t looking. Where I can make a focused set of pieces I can sell digitally to an underserved market.
I’m also new to actually treating my art business as a business so please bare with me on this journey. I’m learning as I go.
Digital products
After searching for a need my art can fill, I came across a platform that sells collections of 2D images for video games. Things like, plants, swords, items, monsters, buttons, etc. that developers can buy and use in their work copyright free.
The platform allows any artist to upload their work and the artist receives 80% of the profit from the sale.
After looking through the selection of the products I noticed that whole genres of video games had little to no products listed and the few there lacked the level of quality I could bring to them.
So right now I’m currently working on a collection of 50 images for one of these untapped genres to test the waters.
I’m trying a bunch of things right now, from POD t-shirts to digital sticker packs. Really trying to find out where my art can give the most value, and what obeys the CENTS commandments the best.
Any recommendations, tips, critiques are welcome.
- Nicholas
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