1. bidder as an amateur AND/OR
2. thinks you're even more naive than him to be impressed with these words.
While some of the above info is relevant, this is by no means specification, it's a joke
so you can freely scratch this one from the list.
Btw. as someone suggested, test before you invest. As fabulous as your idea may seem to you,
and I believe it is, why not test the market first with something much smaller, cheaper, simpler.
Like making your original app but with minimum of required functionality, for start. Just so you can
see where it goes, and add features as market dictates - better than to invest in guessing.
This way you'll also test developers, and get better at outsourcing game. And they'll be more on their toes.
Sometimes here discussions start how to get investors for a project, and conclusion is always - prove them
your idea works - do it on a smaller scale and then ask for funding.
Now, as you're a startup, you're probably less rich than millionaire investors, and if they are so cautious with their
money, why wouldn't you be too? There always is an option that site will be an epic fail, so why spending more than
I say this in good faith and with best wishes to your startup. Many successful web stories started on a shoestring budget.
The goal of the game is to have $10k come to you every month, not throwing $10k before you even got into game.
Few more tips:
- Also include in your plan expenses of running a website. Having it created is just step one. Sort of like buying a car. Once you have it, you then need gas money, registration money, parking place, insurance...
- Have someone audit the code periodically, as the mere fact that the site works is not guarantee it's written in a good and sustainable manner, that it's secure and capable of handling big traffic etc.